![]() If you crash with something, get back to the table and try editing.ĩ. If you are done, save the file get back to the mod manage and go to the 'testing' (or something like that) tab, and test it using 'normal mod' (NOT DEVMOD) and see if your cheat works. ![]() The worst case senario, the thing might just not work. In worse case, the name of the folder must be used (or else, but I couldn't find consistent rule here) Stryker does this, and it would be : Aow_TF_StrykerICVħ. In this case, try using name of the ndf file. (Oliver Hazard Perry have different file/folder name, but it will work with TYPE_WARRIOR_AS_STRING name in it's ndf file.)Īnd it will be like : Aow_US_Frigate_OlivierHazardĥ. In most cases, there is "TYPE_WARRIOR_AS_STRING" in ndf files, and in this case use these. Now it gets bit hard, since few of them have issues. Most of the names can be found in "AOW\DataLight\TypeWarriorLazy". motherrussia being the cheat code spawning 'Aow_NE_T80'Ĥ. ![]() Almost at the middle of the file, you'll lots of lines like ('motherrussia' ,TemplateSpawnUniteDuJoueurAuCentre(TYPE_WARRIOR_AS_STRING = 'TypeWarrior/TypeWarrior_Aow_NE_T80')), ![]() Go to "DataLight\effet\EffetIA" and open "AoWCheatCode.ndf". Launch mod launcher and in the second tab (Mod production), press "Create with official data" -> This will unpack files.Ģ. Before anything, I really suggest you reading modding manual located in your HT folder/SDK\doc.ġ. ![]()
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